two boats are operating in the same general area
The two boats are operating in the same general area as there are other boats in the same general area. This is a big deal.
This is why we say two boats should never be in the same general area. If one boat goes offline, the other boat can still go online, but not at the same time. But we don’t think that’s the case here.
Two boats are traveling close to each other. In fact they are operating in the same general area because this is the general area where they are located. But they are not actually operating in the same general area. This is because the waterways of the world have a way of creating a “watery” feel. There are different waterways in the same general area, but they do not operate in the same general area.
This is the kind of thing you can tell simply by looking at the waterways of the world. If one of these boats were to be operating in the same general area as another boat, then it would be obvious that they would be operating in the same general area. But they are not operating in the same general area because the waterways in the world are different.
This is a great example of how the world is different at different points in time. There are two lakes in the same general area because there was once a city in the same general area that was destroyed. However, there are not two lakes in the same general area because there are two distinct cities that were in the same general area.
So if you have a boat that is operating in the same general area, but the waterways are different, that is not the same general area. This is why we say that the world is a multiverse. The game world has the same parts and the same waterways, but at different points in time, they were not operating in the same general area.
It is worth noting that the waterways in a multiverse are not the same waterways. They are just water in different areas of the world.
So the waterways in the game world are not the same waterways. Like you said, it is a multiverse so the waterways are not the same waterways.
The question that this trailer seems to be making is, did one boat get caught in the crossfire? We know two boats were operating in the same general area, but we don’t know which is which. The trailer is the first we’ve seen of the game, so it is a mystery. But if one boat is caught in the crossfire, it would mean that the game world is in a state of flux.
In a few weeks we’ll be able to reveal the game’s mechanics in more detail, but for now lets try to keep in mind the game’s “dynamic” nature. As a game it is a lot like a film. If you want your character’s actions to be the focus of the trailer, you have to keep it simple. So even though we dont know which boat is in the crossfire, we do know that one of the boats looks like it’s trying to help us.